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Skills / Starter / Define design principles

Starter Design skill

Define design principles

Turn product values and user evidence into testable design choices.

Procedure

  1. Define the decisions, users, product scope, constraints, and conflicts the principles must guide.
  2. Gather research, support evidence, incidents, accessibility needs, strategy, and examples of good and harmful choices.
  3. Identify recurring tensions such as speed versus control, density versus comprehension, or automation versus review.
  4. Draft three to seven principles as verbs with an intended user outcome.
  5. Add rationale, use cases, counterexamples, tradeoffs, and a question for applying each principle.
  6. Rank principles or specify how conflicts are decided.
  7. Test them against past decisions and two realistic new scenarios.
  8. Remove slogans that always agree, cannot reject an option, or duplicate policy.
  9. Approve, publish, and record ownership and review triggers.

Guardrails

  • Do not turn preferences into universal claims about users.
  • Principles cannot override safety, accessibility, privacy, or evidence.
  • Preserve meaningful disagreement and excluded contexts.